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Originally Posted
By Blizzard Entertainment.
Q: As a 10 man raider there is a lot of
difference between 10 and 25 man. When heroic magmaw came out 25 man
raiders couldn't do it in 10 man heroic, when are we seeing the
difficulty for 10 man being higher?
A: That's pretty fun because in Korea the
10-man guilds are usually the ones considered hardcore while the
25-man are considered easier. They are definitely hard to balance,
10 players might not always have the buffs they need like with 25
man.
Q: Is there a chance that you'll go to a 10 vs 20 man to make
balancing easier?
A: I honestly think that wouldn't make stuff
easier, we would still have a lot of problems.
Q: Do you have any plans to implement some sort of spectator mode
for raids or battlegrounds?
A: That's something we've wanted for a long
time, spectator mode and replays, but it's just a question of
getting around to doing it so ... some day, hopefully.
Q: Do you have any plans on adding more options to the guild leaders
UI? So as I can give more options to a banker or to my different
officers since I'm the only one that can turn guild repairs on and
off
A: Yeah, that's definitely a good reason why
we would want to do that. We need to make sure how much control we
can give to people that are not the guild leader. It sounds like
something that can be useful.
Q: Wouldn't that be the GLs decision?
A: It is but if something goes wrong it comes
back to us to fix it
Q: With the upcoming expansion coming, are all the purple you get
from Firelands going to get replaced with greens on first day?
A: Green is the new purple, so yeah. The
problem is if we don't upgrade equipment too much we are cheating
those players from the leveling experience, so usually by the 2nd or
3rd zone your gear should be replaced to make sure the content is
still a challenge for you. Hopefully in the future we will have a
way to "track" your progress in the past and make sure there's a way
to record your accomplishments in each expansion to make sure that
all your progress isn't "lost" at the beginning of each expansion.
Q: How are you guys going to fit Draenei and the BEs getting monks?
A: We will probably throw it in like its
always been there.... We'll make it work!
Q: Hunters and Crowd Control: Currently with Wyvern Sting having a
DOT it makes it a little difficult to quickly Wyvern Sting and then
trap something after. Before Cataclysm we had the option of removing
the dot with Scorpid Sting but it was removed, is there going to be
a way to remove that DoT in the future?
A: It's probably something we're not going to
do in 4.3, and 5.0 is such a big reset for all the talents that I
can't really answer that now. It's definitely a problem but we also
don't want everyone dotting up their characters before they crowd
control, we don't want crowd control to always break on things like
that and we'll see in 5.0.
Q: Wind Shear change shouldn't hurt enhancement shamans, but most
don't take Reverb. It also hurts Resto Shaman, any plans to fix
this?
A: Raids usually have enough people, so it
won't hurt the raid. PvP might force you to make the choice, but it
is still an interrupt with a longer cooldown.
Q: Do you hate enhancement shamans? DPS sucks, in PvP they suck, any
plans to fix them? / Any plans for Illidan to come back?
A: Lets answer the Illidan question. Do you
want to see Illidan come back? We will think about that.
This is a problem, just like frost mages don't do well in PvE but
the difference is you can't tell an enhancement shaman "hey just go
elemental". In PvP it will be much easier in 5.0 but for PvE we will
try to adress some of the issues in 4.3
Q: Do you want combat rogues to use cooldowns more often or hold off
until 30% and use all the cooldowns at once?
A: You should follow the guidance from
Restless Blades.
Q: Is the guild name change service going to be in 4.3 or 5.0? Will
it fall to the wayside like Dance Studios did?
A: One of these days we are going to unleash
Dance Studios to the world and it will be awesome. But not today. We
are releasing the new guild services within two weeks.
Q: Your design in MoP are you bringing more healers into 25 man
raids because there is a new healing class as a monk healer and 25
man guilds will usually have two people per class. Are you going to
design your raids to bring more healers into raids?
A: I don't think we will change the number of
healers needed for a raid.
Q: Will challenge modes put us under the hit cap or affect core
stats when the gear is tuned down?
A: There are some details to work out, people
should be able to do roughly the same DPS and Healing as everyone
else.
Q: Are we going to see account bound mounts?
A: Hopefully some day, I don't think that will
happen in 5.0 but somewhere down the line its likely.
Q: Can we have an option to require auth on login every time
A: Soon.
Q: What are your plans for the moonkin form, are you going to do the
same thing you did for warlocks?
A: We are going to update the art on the
moonkin form as we see fit. Its too early to tell what we will
exactly be doing.
Q: Race changing breaks quest progress for some quests, any plans to
address this?
A: We might try whitelisting some quests, like
the important legendary quest. We need to be careful to not bog down
CS with this kind of thing though.
Q: In the future are you going to make BoA items actually
transferable account-wide?
A: Maybe some day! Probably not in the
immediate future. The databases don't do the best job of talking to
each other right now.
Q: The past few patches brought Arcane Mages and Feral Druids that
are two button classes, any plans to make sure the Monk isn't easy
like those classes/specs?
A: AoE rotations weren't a big focus at first,
we want to make it a little more interesting. Arcane mages do have
some mana management gameplay, we are adding back Arcane Missles to
their rotation.
Q: Do you ever plan on altering spells or maybe adding a new spell
to Arcane mages and maybe nerfing arcane blast a little bit?
A: In 5.0 Living Bomb is a spell all mages
will have.
Q: Will enchanters be able to make epic wands in the future?
A: Yes
Q: What are your changes going to be for gathering professions in
the new expansion? Crafting gives you the best stuff but gathering
isn't very useful
A: No sweeping change has been planned for the
perks of these professions but we'll look at it. We don't want
people to feel like they need 2 crafting professions.
Q: Will you be able to craft different quivers?
A: Little visuals like that is something we
want to add to all classes, it isn't really clear on how we can add
that just yet.
Q: I have a priest with a benediction staff but the quest for that
was removed. I am very excited to transmog that. But I am worried
that you might open up the models for other players, which would be
unfair to the players that worked for it at level 60
A: One way we have solved that problem in the
past is to offer the model with a different texture or something. We
did something similar with the ZA bear mount
Q: Ret has one clear choice for the Level 90 Tier in the new talent
trees, any chance to balance it better?
A: We feel like they will be balanced once we
tweak the numbers.
Q: You are nerfing wind shear for resto PvP, do you intent to make a
trade off or to not let them have it completely?
A: Ideally we would not want them to have it
Q: In that case why don't you hardwire it into the spec masteries so
enhancement and elemental don't have any effect?
A: That would have been another way to go, but
this is a fairly big change and we don't want players to feel like
everything is being changed. In 5.0 it might be a good opportunity
to take away Wind Shear completely but we have not made a decision
on that yet.
Q: Will MoP bring us mounted combat?
A: No
Q: Will MoP bring more craftable mounts?
A: Maybe a Jewelcrafting mount.
Q: Any plans to fix Heroic Leap?
A: Heroic Leap has a lot of technical
problems, people keep trying to exploit it. Works fine when it is
flat, not so much when there is a height increase
Q: Where are the LGBT characters in WoW Lore?
A: Everything is gravy as long as its just a
great character. There is the possibility of adding them, as long as
the story is compelling, might see it in the future.
Q: It seems that in a 10 man model there are huge negatives with
class representation and wasted loot. Is there a possibility to
change the 10-man model to a 15-man model? If not, maybe make some
kind of smart loot system that checks if the loot is useful for your
raid?
A: It might be a good idea to make the loot
system slightly more intelligent, but moving up to a 15-man model
would be very hard for us seeing existing 10-man guilds would have
to recruit 5 more members.
Q: Are you going to add more visuals for druid forms? Will effects
such as Fandral's Flamescythe be transferable by transmogrification?
A: Maybe, we are connecting them with items so
that it isn't something everyone has forever. We don't want you to
have to go back and get different forms.
Q: As a hunter who has played that class for 5 years I want to thank
you for the pet challenges that came out in 4.3, that being said and
how much we are so proud of all the pets we have obtained. Its a
shame when you cant use these pets in a dungeon without being spec'd
beast master, I was kind of hoping this might be a change in the
future
A: We'd like to let hunters chose any pet with
Tenacity/Ferocity/Cunning in 5.0. It doesn't solve the problem of MM
losing Beast mastery pets but BM DPS is pretty good.
Q: Gallywix is in charge but he's the bad guy, what happens to him?
Also, blinding shield for paladins, what happened to that?
A: We haven't had a discussion about Gallywix
in a while, he's interesting but I don't know if we have a core
decision about him. Most of our discussions lately have been about
pandaren characters and how to make them interesting.
This is not set in stone but Blinding Shield is currently the
paladin level 87 ability.
Q: The new shaman talent points seem to
be geared for resto and not to a damage point, I know you said you
want hybridization is coming more into play but what about DPS?
A: There are DPS options there, some of the tiers are based around
movement, totems, etc...
Q: In End Time, we kill Murozond, is this the last we see of the
Infinite Dragonflight? / Any plans to add player housing?
A: No player housing anytime soon, too
expensive in terms of time to make if you still want dungeons,
raids, models, and other stuff.
Infinite Dragonflight is done, at least for now, but the concept is
cool and useful for the world. The timeways will always exist and
there will always be bad guys there, there's no current plans for it
but we could bring it back if it's cleverly done.
Q: Jewelcrafting endgame is boring, can we have trinkets, rings, or
necklaces?
A: We want to add some items, not every tier
though. We need to keep it balanced compared to the other
professions.
Q: I'm pretty sure I understand how you pick Alliance and Horde as a
Pandaren, do you guys have any idea how pandaren's factions will be
distinguished at higher levels?
A: We have seen in arenas that the only thing
that really matter is the Red Text and stuff, the UI is primarily
the biggest indicator to see what faction they belong to. We
explored going down the path were Horde Panda's were more feral and
wild but it come to that they don't look like Pandaren anymore.
Q: Will we see raid leaderboards, including wipe and kill counts?
A: There is a lot we could do to track player
accomplishments, we could see it being extended to raids in the
future.
Q: There's lots of people wanting the reskinning for old races, I
was over at the art panel and the pandaren just looked so amazing.
They were talking about being 10-20 in the fact alone, is that also
something they are looking into for reskinning the new races?
A: It's the one thing we really want to see
brought up to the pandaren level. There are about 10 times more
bones in the pandaren models compared to the current character
models. We don't know when this exactly will happen, because we are
still not unsure how to roll this out because some people might not
like the new models as much as they do the old models.
Q: What will the theme for raid art and gear going to be?
A: Brewing, bamboo, everything crafted,
respecting the Asian feel we have in the starting zone and expanding
on that. |
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MoP
Mists of Pandaria will
focus on the continuing battle between Alliance and Horde. More
breaking MoP news can be found here at WoW-MoP.net
MoP News

Pandaren
New
playable race! Not only is the Pandaren race being rediscovered in
Azeroth, both Alliance and Horde players will be able to create and
play Pandaren characters.
Pandaren Race

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WoW MoP News
Nov 16, 2011:
Mists of Pandaria : New WoW Feature Pet Battles
Nov 13, 2011:
Mists of Pandaria : New Class Monk
Nov 9, 2011:
Mists of Pandaria : New Race Pandaren
Nov 6, 2011:
Mists of Pandaria : New Continent Pandaria
Nov 2, 2011:
Mists of Pandaria : An Expansion Based On April Fools?
Oct 28, 2011:
Pandaren Mount : Turtles
Oct 26, 2011:
Mists of Pandaria Release Date Sooner Than Expected?
Oct 22, 2011:
Mists of Pandaria is the next WoW expansion!
Oct 20, 2011:
Hints
that Mists of Pandaria is the next WoW expansion
Oct 19, 2011:
Mists of Pandaria : The Fourth WoW Expansion?
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WoW Expansion
At BlizzCon 2011 Mists of Pandaria
MoP was announced as the new WoW expansion!
MoP Features

Monk Class
Along
with a new playable Pandaren race, MoP will also introduce the Monk class
with a martial arts focus!
WoW Monk Class

MoP Release Date
Current MoP release date speculation is Spring of 2012
Pre-Order MoP

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